Our courses information
Our courses offer the right balance of practical knowledge and academic excellence and a wide range of study options.
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Major Availability:
- Location:
Mt Lawley - Delivery Mode:
On-campus
- Location:
Mt Lawley - Study Mode:
Full-time
Part-time - Delivery Mode:
On-campus - Duration:
3 years full-time or equivalent part-time - Faculty:
Education and Arts - School:
Communications and Arts - Code:
Y72 - CRICOS:
074064E - Indicative ATAR (TER):
55
Course Main Navigation
Bachelor of Creative Industries
Major In Game Design and Culture
Prepares students for the emerging growth industries of information and entertainment afforded by ubiquitous digital technologies.
The major explores creative gaming technologies through a critical and cultural perspective, and with a focus on the creative visual design of digital media experiences for end users.
Students will study the social and cultural impact of games, the psychological and social principles of game design, and the development of digital and analogue visual media for games.
The major has been designed with a view to complement other courses such as interactive multimedia, design, film & video and games programming.
Related careers
Digital Media Manager, Game Concept Artist, Game Evaluator, Educational Game Designer, Game Level Designer, Game Researcher
Major structure
This unitset structure contains information about the units which comprise the course as well as the credit points required to successfully complete it.
The Game Design and Culture major prepares students for the emergent growth industries of information and entertainment afforded by ubiquitous digital technologies. The major explores creative gaming technologies through a critical and cultural perspective, and with a focus on the creative visual design of digital media experiences for end users. Students will study the social and cultural impact of games, the psychological and social principles of game design, and the development of digital and analogue visual media for games. The major has been designed with a view to complement other courses such as interactive multimedia, design, film and video and games programming.
Students may commence Level Two units of their Major in the first and second semesters of enrolment.
| Unit | Description | Points | |
|---|---|---|---|
| Students are required to complete all of the following units (75 credit points): | |||
| GDT2103 | Visual and Conceptual Game Design | 15 | |
| GDT2102 | 3D Visualisation | 15 | |
| GDT3101 | Game Culture | 15 | |
| GDT3103 | Serious Gaming | 15 | |
| GDT3106 | Game Level Design | 15 | |
| In addition, students are required to complete three units (45 credit points) from the following list: | |||
| VIS1303 | Introduction to Drawing | 15 | |
| GDT2105 | Writing for Games | 15 | |
| IMM2123 | Interactive Multimedia Authoring 1 | 15 | |
| IMM3205 | 3D Animation | 15 | |
| GDT3104 | Game Studies | 15 | |
| GDT3204 | Games Project | 15 | |
Note: It is recommended that students intending to study the Game Design and Culture Major complete the following Foundation Program electives:
| Unit | Description | Points | |
|---|---|---|---|
| FAV1101 | Introduction to Digital Video | 15 | |
| IMM1121 | Digital Photomedia | 15 | |
This major can also be studied in the following courses:
