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Our courses information

Our courses offer the right balance of practical knowledge and academic excellence and a wide range of study options.

  • You can email a course fact sheet to yourself by using the form below. Multiple email addresses by separating them with a comma ',' (3 maximum).
 
    Minor Availability:
  • Location:
    Mt Lawley
  • Delivery Mode:
    On-campus

  • Location:
    Mt Lawley
  • Study Mode:
    Full-time
    Part-time
  • Delivery Mode:
    On-campus
  • Duration:
    3 years full-time or equivalent part-time
  • Faculty:
    Education and Arts
  • School:
    Communications and Arts
  • Code:
    Y72
  • CRICOS:
    074064E
  • Indicative ATAR (TER):
    55

Course Main Navigation

 

Bachelor of Creative Industries

Minor In Game Design and Culture

This minor prepares students for the emergent growth industries of information and entertainment afforded by ubiquitous digital technologies.

The minor explores creative gaming technologies through a critical and cultural perspective, and with a focus on the creative visual design of digital media experiences for end users. Students will study the social and cultural impact of games, the psychological and social principles of game design, and the development of digital and analogue visual media for games. The minor has been designed with a view to complement other courses such as interactive media, design, film and video and games programming.

Minor structure

This unitset structure contains information about the units which comprise the course as well as the credit points required to successfully complete it.

The Game Design and Culture minor prepares students for the emergent growth industries of information and entertainment afforded by ubiquitous digital technologies. The minor explores creative gaming technologies through a critical and cultural perspective, and with a focus on the creative visual design of digital media experiences for end users. Students will study the social and cultural impact of games, the psychological and social principles of game design, and the development of digital and analogue visual media for games. The minor has been designed with a view to complement other courses such as interactive media, design, film and video and games programming.

The units listed in this minor may be subject to change over the duration of the course.



Students must select 4 units (60 credit points) from the following:

UnitDescription Points
GDT21023D Visualisation 15
GDT2103Visual and Conceptual Game Design 15
GDT3104Game Studies 15
GDT3101Game Culture 15
GDT2105Writing for Games 15
GDT3103Serious Gaming 15
GDT3204Games Project 15
 

This major can also be studied in the following courses:

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