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Graduate Diploma of Games Programming

This course structure contains information about the units which comprise the course as well as the credit points required to successfully complete it.

The course consists of eight units and requires two semesters of full-time study or part-time equivalent. Students need 120 credit points to graduate.



UnitDescription Points
Semester 1
CSD5101Computer Graphics Methods 15
CSD5102Computer Graphics Programming 15
CSP5105Introduction to 3D Game Programming 15
CSP5104Games Design and Production 15
Semester 2
CSP5106Advanced 3D Programming 15
CSD5206Game Enhancement Technologies 15
CSG5114Intelligent Systems 15
CSG5115Applied IT Project 15