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Interactive and Creative New Media Research Group

The Interactive and Creative New Media research group was formed to explore the use of electronic and interactive technologies such as instructional and informational tools. The group comprises of researchers and post-graduate students within the School of Communications and Arts. The Group has been active since 1994 and has maintained a core membership across these years as well as adding new members in recent years.

Research interest areas

e-learning

E-learning explores the use of technology to facilitate teaching and learning in higher education and industry. The research continues to explore issues associated with learner motivation and engagement, distributed cognition and learning designs associated with emerging information and communication technologies. The research has a strong applied focus through links with industry and associated partners.

Game culture

Game culture research areas include 2-D and 3-D games design, as well as the creation, exploration and interrogation of non-linear narrative structures. These approaches feed into a growing research emphasis on online gaming practices and cyberculture studies. There is also current research into the creation of navigable digital environments that have a variety of applied uses such as modeling for architectural and exploratory purposes. Other initiatives include a postdoctoral fellowship project on Asian digital game cultures.

Smart Communities and e-Governance research group

This research area is currently engaged in an Australian Research Council (ARC) applied research project that looks at integrated government services and regional networked neighbourhoods to support children and young people at risk.

The main focus of the study seeks to explore the ways in which information and communication services as well as life choices available to children and young people at risk can be enhanced and improved through the integration of government technology and support services. The group also explores broader issues in digital persona, privacy and e-governance associated with data-linkage and sharing in the digital age.

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