Dr Martin Masek

Senior Lecturer

Telephone: (61 8)  9370 6410  
Email: m.masek@ecu.edu.au   
Campus: Mount Lawley  
Room: ML13.218  

 

Current Teaching

  • Games and Simulation Development and Software Engineering
  • Honours Coordinator

Professional Memberships

  • Institute of Electrical and Electronics Engineers (IEEE)
  • International Game Developers Association (IGDA)

Research Areas and Interests

  • Computer vision and image processing
  • Applications of games technology
  • Applications of software to health
  • Mobile phone remote health diagnosis
  • Games for health
  • Computational red teaming

Staff Qualifications

  • Doctor of Philosophy, The University of Western Australia, 2004 .
  • Bachelor of Engineering Honours, The University of Western Australia, 2004 .

Research

Recent Research Grants

  • Remote Blood Pressure Monitoring for Preeclampsia,  Nortel Networks,  Grant - Development,  2011,  $25,000.
  • AE2 Simulation National Archives of Australia,  National Archives of Australia,  Grant - Ian Maclean Award(**),  2010,  $7,500.
  • Promoting Youth Mental Health Using Gaming Technology: An RCT Pilot Study,  Healthway (WA Health Promotion Foundation),  Healthway - Research Starter Grant(**),  2010,  $29,072.
  • Autonomous Mobile Robotic Mapping and Surveillance,  Edith Cowan University,  Grant - Industry Collaboration,  2009,  $30,000.
  • AE2 Simulation National Archives of Australia,  NATIONAL ARCHIVES OF AUSTRALIA,  Grant - Ian Maclean Award,  2009,  $7,500.
  • Fetal Heart Rate and Activity Monitoring via Smart Phones,  Microsoft Research,  Grant,  2008,  $108,063.

Recent Publications (within the last five years)

Journal Articles

  • Brogan, M., Masek, M., (2011), AE2 Commander: Simulation and serious games in the online cultural heritage space. Archives and Manuscripts: The Journal of the Australian Society of Archivists Inc., 39(1), 85-106, Virginia, QLD.
  • Sinclair, JR., Hingston, P., Masek, M., Nosaka, K., (2009), Using a Virtual Body to Aid in Exergaming System Development. IEEE Computer Graphics and Applications, 29(2), 39-48, United States, DOI: 10.1109/MCG.2009.37.

Conference Publications

  • Newhouse, P., Murcia, K., Hackling, M., Masek, M., Morrison, J., (2012), Learning in transformational computer games: Exploring design principles for a nanotechnology game., Sydney.
  • Jung, J., Clarkson, B., Masek, M., (2011), Thinking outside the ?I am the user? box: a trial of social-emotional design in HCI education. Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 , 2011(June 27-1 July 2011), 412-418, Chesapeake, VA.
  • Clarkson, B., Jung, J., Masek, M., (2011), Shared Assessment: a Strategy for Managing Multidisciplinary Projects. Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 , 2011(June 27-1 July 2011), 2925-2930, Chesapeake, VA.
  • Masek, M., Jung, J., Clarkson, B., (2011), Managing Multidisciplinary Student Design Teams. Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011, 2011(27 June-1 July), 465-470, Chesapeake, VA.
  • Ranjeet, T., Masek, M., Hingston, P., Lam, P., (2011), The effects of diversity maintenance on coevolution for an intransitive numbers problem. AI 2011: Advances in Artificial Intelligence. 24th Australasian Joint Conference. Proceedings, 7106 LNAI(5-8 December 2011 ), 331-340, DOI: 10.1007/978-3-642-25832-9_34.
  • Lee, CS., Lam, P., Masek, M., (2011), Rough-fuzzy hybrid approach for identification of bio-markers and classification on Alzheimer's disease data. Proceedings of 2011 IEEE 11th International Conference on Bioinformatics and Bioengineering, BIBE 2011, 84-91, Piscataway, N.J., DOI: 10.1109/BIBE.2011.20.
  • Ranjeet, T., Hingston, P., Lam, P., Masek, M., (2011), Analysis of Key Installation Protection using Computerized Red Teaming. Thirty-Fourth Australasian Computer Science Conference, 113(January 2011),  137-144,  Perth, Australia.
  • Sinclair, JR., Hingston, P., Masek, M., Nosaka, K., (2010), Testing an Exergame for Effectiveness and Attractiveness. Games Innovations Conference (ICE-GIC), 2010 International IEEE Consumer Electronics Society's, 1-8, Piscataway, N.J., DOI: 10.1109/ICEGIC.2010.5716909.
  • Masek, M., Boeing, A., Bailey, W., (2010), Critical infrastructure protection risk modelling with games technology. What kind of information society? Governance, Virtuality, Surveilance, Sustainability, Resilience, 328(20-23 September 2010), 363-372, Australia, DOI: 10.1007/978-3-642-15479-9_34.
  • Lee, CS., Masek, M., Lam, P., Tan, A., (2009), Advances in fetal heart rate monitoring using smart phones. Communications and Information Technology, 2009. ISCIT 2009. 9th International Symposium on, 735-740, Piscataway, NJ., DOI: 10.1109/ISCIT.2009.5341146.
  • Lee, CS., Masek, M., Lam, P., Tan, A., (2009), Towards Higher Accuracy and Better Noise Tolerance for Fetal Heart Rate Monitoring Using Doppler Ultrasound. TENCON 2009 - 2009 IEEE Region 10 Conference, 1-6, Piscataway, NJ., DOI: 10.1109/TENCON.2009.5395885.
  • Masek, M., Hingston, P., Carrigy, M., Collins, L., Nosaka, K., (2009), Raising heart rate with dance pad based computer games. Proceedings Computer Games, Multimedia and Allied Technology 09, 245-252, Singapore.
  • Sinclair, J., Hingston, P., Masek, M., (2009), Exergame development using the dual flow model. IE '09 Proceedings of the Sixth Australasian Conference on Interactive Entertainment, 7p., United States, DOI: 10.1145/1746050.1746061.
  • Masek, M., Lee, CS., Lam, P., Tan, A., Fyneman, A., (2009), Remote Home-Based Ante and Post Natal Care. 11th International Conference on e-Health Networking, Applications & Services 2009. Healthcom 2009, 60-65, Piscataway NJ., DOI: 10.1109/HEALTH.2009.5406204.
  • Boeing, A., Masek, M., Bailey, B., (2008), Protecting Critical Infrastructure with Games Technology. Proceedings of the 9th Australian Information Warfare and Security Conference, 27 - 34, Edith Cowan University, Perth.

Research Student Supervision

Co-principal Supervisor

  • Doctor of Information Technology,  A Feedback Control System For Exergames..