ANZAC Day Game collaboration
The School of Computer and Security Science has released a 3D computer game and website, which aims to provide young Australians with a unique insight into the ANZAC Day mission of Australian submarine AE2. The game puts the player in the role of commanding the AE2, which became the first Allied submarine to successfully penetrate Turkish defences in the Dardanelles Strait. The mission is the same as that undertaken by Lieutenant Commander Stoker and the crew of AE2, almost 100 years ago.
The program was developed as an educational tool, and is particularly aimed at younger people who have grown up with computer games. It has been funded through an Ian Maclean Award granted by the National Archives of Australia. The grant program aims to promote archival research in Australia and encourage scholarly use of the Archives' collection.
The ANZAC Day game is what is known as a 'serious game', and it is designed to connect younger Australians with important historical events and develop understanding and awareness. The technology uses data gathered from the US Geological Survey to create a realistic and detailed reconstruction of the Dardanelles, giving participants the chance to relive the mission of 1915.
Key ECU Staff
Dr Martin Masek, Dr Mark Brogan.
iVec, National Archives of Australia.