Details
Structure
Students must complete eight (8) units totalling 120 credit points:
Unit Code | Unit Title | Credit Points |
---|---|---|
GDI1100 | Experience Design | 15 |
Unit Code | Unit Title | Credit Points |
---|---|---|
GDI2112 | Game Studies | 15 |
Unit Code | Unit Title | Credit Points |
---|---|---|
GDI2100 | Web Design | 15 |
Unit Code | Unit Title | Credit Points |
---|---|---|
GDI2202 | 3D Visualisation | 15 |
For more detailed unit information for this Major take a look at our Handbook. To organise your life for next semester visit the Teaching timetable.
Student handbookNotes
Important notes
-
This unit set provides students with the opportunity to work with real-world clients to participate in the development of a creative project located in an industry environment. Projects can be carried out individually or in teams and will be based on a real life problem. Students have the opportunity to respond to a client brief or negotiate with their lecturer regarding the nature of the project. The unit will require students to engage in authentic project management process as they develop their project, analysing needs and appropriate methods, developing design and implementation plans and critically evaluating results, establishing clear metrics, templates and standards.
Learning Outcomes
- CLOs and mapping completed at course level and can be located in the new Bachelor of Design proposal.
Career Opportunities
Employment opportunities
Employment opportunities include the development and design of games, game concepts, game scenarios, e-learning materials, websites, digital media, multimedia systems, digital content development, and digital design project management.
Possible future job titles
Game Concept Artist, Game Evaluator, Educational Game Designer, Game Level Designer, Game Researcher, Web Designer, Web Developer, Interface Designer, Interaction Designer, Digital Media Manager, User Experience Designer, User-centered Designer