With a focus on games and interactive design, the major provides studies in both traditional multimedia and emerging digital interactive technologies, drawing together theory and knowledge from multiple creative disciplines including web, visual and interaction design. Students gain skills and competence in the design, scripting, development and usability of digital media products for information, entertainment and commerce. Students study the social and cultural impact and the psychological and social principles of digital products of web and other emergent digital products. The major has been designed with a view to complement other majors such as graphic design, film and video, and animation.
The Game Studies unit introduces students to practical game development using industry standard tools. Focus areas include development of 2D and 3D assets and core game mechanics such as scripted rules, physics and translation based movement, character controllers, and game artificial intelligence. Throughout the semester, students utilise these new skills to produce several video games, from various genres.
The Game Level Design unit focuses on the design and development of video game levels. This includes the industry standard process of developing concept art and mud-maps, level blocking, environment modelling, textures and materials, lighting and sound, and aesthetic detail. Students develop an understanding of core concepts such as scope and scale, level layout, object placement, and non-player character placement and pathfinding. In addition, the design of game levels involves the inclusion of narrative elements using scripted events and encounters.
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