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Ms Julie Boston

Academic Coordinator, Industry Engagement

Contact Information Telephone: +61 8 6304 5702, Email:, Campus: Mount Lawley, Room: ML17.114
Staff Member Details
Telephone: +61 8 6304 5702
Campus: Mount Lawley  
Room: ML17.114  


Julie is a Lecturer and Coordinator in Science Education for the School of Education in the Faculty of Education and Arts.

Professional Associations

  • 2013 - Australasian Science Education Research Association (ASERA)
  • 2008 - Science Teaching Association of Western Australia
  • 2004 - Teacher Registration Board

Research Interests

  • Science education.
  • Investigating the use of affordances of information and communications technology (ICT) to support the tasks of teaching and learning science in K-12 meaningful ways.
  • Developing shared infrastructure to aid research in the development and exploration of computer games as transformational tools.
  • Contributing to the body of knowledge in the area of computer games as educational tools through scholarly research and the dissemination of research findings to the wider community.
  • Contributing to the development of advanced video methodologies for researching the relationships between teacher behaviour, student engagement in learning, and learning outcomes for improved teacher effectiveness.


  • Grad Diploma in Education (Secondary Education), Curtin University of Technology, 2003.
  • Bachelor of Science, Murdoch University, 1989.


Recent Research Grants

  • Meningococcal Infection, Awareness Prevention and Protection (MIapp) – Improving and evaluating adolescent access to meningococcal education through the use of an app ,  Lotterywest,  Grant,  2019 - 2021,  $864,296.
  • Transformational games: A way to engage adolescents in nutrition education? ,  Healthway (WA Health Promotion Foundation),  Health Promotion Research - Exploratory Research Grants,  2016 - 2018,  $56,634.
  • Towards ensuring a STEM workforce: Engaging industry to inspire and foster real‐world STEM teacher learning,  Edith Cowan University,  ECU Industry Collaboration Scheme - 2016 Open Round,  2016 - 2017,  $136,805.
  • Game based learning and educational data mining,  Edith Cowan University,  ECU Industry Collaboration Grant - 2014 (Round 1),  2014 - 2015,  $209,936.

Recent Publications (within the last five years)

Book Chapters

  • Murcia, K., Newhouse, P., Boston, J., (2018), NanoCity: An immersive game to transform student perceptions of science. Digital technologies: Sustainable innovations for improving teaching and learning, 259-276, Cham, Switzerland, Springer, DOI: 10.1007/978-3-319-73417-0.

Journal Articles

  • Masek, M., Boston, J., Lam, P., Corcoran, S., (2017), Improving mastery of fractions by blending video games into the Math classroom. Journal of Computer Assisted Learning, 33(5), 486-499, DOI: 10.1111/jcal.12194.
  • Paris, L., Boston, J., Morris, J., (2015), Facebook and the Final Practicum: The Impact of Online Peer Support in the Assistant Teacher Program. Australian Journal of Teacher Education, 40(9), 157-175, Australia, Social Science Press, DOI: 10.14221/ajte.2015v40n9.9.

Conference Publications

  • Boston, J., Masek, M., Brogan, M., Lam, P., (2014), Digitally Augmenting Physical Spaces for Personalised Learning. 26th Australian Computers in Education Conference, 52-60, ACEC.
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